Brian Evans
Brian Evans
Senior Associate Producer at Ubisoft Reflections studio

Hi there! I’m a Senior Producer within the Game Industry

My Ubisoft Experience

I joined Ubisoft Reflections a little over 5 years ago in July as a Project assistant. My role was to support a team working on the early production phase of the Division 2.

With the support of great mentors and teammates we produced a successful sequel for players across the globe. During my time on the project I was quickly promoted to junior and then Associate Producer following the release of the game. I was asked to then provide production support for 3 major DLC additions to the game; “D.C. Outskirts: Expeditions”, “Coney Island Amusement Park” and “Warlords of New York” which were challenging as I was asked to work within the constraints of tech budgets, release on time, with reduced staffing and a high quality bar to meet. After proudly and successfully delivering the content I was asked to take on another exciting project.

The project involved working solely with directors and an external art production studio to produce their vision. I learned two valuable lessons whilst doing so; No matter the cost of the interruption, if there is strong misalignmnet of the goals then the project needs to halt so we can reassess. If the supplier company needs production support, give it to them.

As I was wrapping up the final polishing phases of the DLC’s I was tasked to become an outsourcing manager and Art Content producer for a future project I would be working on. After 7 months of preparing for the role it was suggested by my manager that to strenthen my career I should change teams and join the Gameplay production team to gain more experience. As part of this transition I was asked to also hire and mange an associate producer to take over my responsibilities of outsource manager and Art Content producer.

It’s been almost two years into the role and with the support of studio and personal training I can now say that I’m a Senior Associate producer leading a team of producers and providing production support to my feature teams, the project and the studio.
 

Resume

2+ years on an Unannounced title

3.5 years working on The Division 2

  • Main game launch title

  • DLC’s

    • D.C Outskirts: Expeditions

    • Coney Island Amusement Park

    • Warlords of New York

 

Experience

Project Management Intern

Dare to be Digital 2016

Programmer - Summer project
Hazard Interactive, Edinburgh
8th June - 31st July 2015

 

Education

B.A with Honours in Game Design and Production Management
Abertay University
2017

 
 

Skills & Languages

Organized

Patient

Communicative

Empathetic

Collaborative

English

Leadership trained

Scrum Master Certified

 

References

RFL Reference

Graham perhaps?

Iain Donald

Adam S perhaps?

 
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Contact

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